Pictogramming is a new learning environment for programming and also is a new authoring environment of human pictograms.
Pictogramming is based on two words: “pictogram” and “programming.” The basis of this application is the use of a human-shaped pictogram (i.e., a “human pictogram”). Pictograms resemble a person or object with an abstract representation. Human pictograms are associated with syntonic learning and visual manifestation. The proposed application can display a human pictogram in the front and side directions defined by ISO, where both comprise nine body parts. The application moves the parts using a command sequence called the “Pictogram Animation Command.” The application can draw the movement history (similar to turtle graphics) as “Pictogram graphics.” The combination of both functions facilitates learning in small steps over a short period of time using a small command set.